According to reports, Apple is about to hold the Worldwide Developers Conference (WWDC) on Monday, local time, when it will release iOS 16, OS 16, tvOS 16, watchOS 9 and macOS 13. In addition, they may introduce AR/VR (augmented reality/virtual reality) headsets that symbolize the future, but not necessarily be officially released.
Developers, consumers, and Apple engineers are all looking forward to the excitement surrounding Apple’s mysterious new product, and the company will at least reveal some signs at WWDC.
What is now certain is that Apple is bound to introduce major updates to its core operating systems at the launch event, including iOS, iPadOS, watchOS, tvOS, and macOS. This year’s event is likely to release far more new features than ever before. The iOS 16 system will increase the screen display, the Apple Watch will add a low-power mode and upgrade the dial, and the iPad will focus on professional users through updates.
In addition to upgrading core features, Bloomberg reporter Mark Gurman expects a major update to Apple’s apps for iPhone, Apple Watch, iPad, and Mac, including tweaking Mac system preferences and adding new fitness features to Apple Watch apps, and updates to information and health features on your iPhone.
A new MacBook Air could also be unveiled on Monday. Apple plans to unveil a new laptop at this year’s WWDC, but the supply chain could delay the launch. Industry insiders believe that even if Apple announces the new MacBook Air at this conference, it is unlikely to disclose the launch date immediately.
The new MacBook Air will be the biggest upgrade to the device in the past 10 years. Not only will it feature a new design similar to the latest MacBook Pro, but it will also add new colorways (in addition to space gray and silver, it will also include night blue and champagne). gold). The product is expected to have a 13-inch screen with a USB-C port, MagSafe charging, Touch ID, but no Touch Bar, and an inverted design that will likely rival that of an expensive MacBook Pro.
A more powerful 13-inch MacBook Pro is also scheduled to be released at the same time as the new Air, but will also be affected by supply chain issues. When the product is officially launched, it is expected to look very similar to the current 2020 MacBook Pro, just without the Touch Bar.
While these products will excite fans and developers alike, Apple’s mixed reality headset and its associated software, realityOS (also known as rOS), are more of a concern. It was previously reported that the headset would combine virtual and augmented reality technology, allowing Apple to compete more fiercely with Facebook parent company Meta Platforms.
Last week, tech media personality Parker Ortolani discovered that a mysterious company had recently filed a trademark application for realityOS. And as early as 2017, there were reports that Apple used this as the name of its headset operating system. The registered trademark was not registered with Apple, but the applicant was a newly registered company in Delaware called Realityo Systems.
Companies like Apple that value confidentiality often distance themselves from registered trademarks by setting up shell companies. The lawyer responsible for filing the trademark application is also estranged from Apple.
Although there is no clear evidence that Apple is the holder of realityOS, this move is indeed in line with Apple’s consistent style. The company actually applied for the realityOS trademark as early as June 9, 2021 in Liechtenstein, a small country located between Austria and Switzerland.
By convention, Apple will first apply for registered trademarks in countries such as Liechtenstein, and will only apply in the United States when the time is ripe. This is because the countries involved have all signed a convention: when a company applies to register a trade mark in one of the contracting states, it is entitled to a limited right to register the registered trade mark in the other contracting state-provided that it does not exceed 6 months. Therefore, the trademark realityOS was applied for registration in the United States on December 6, 2021, which is about 6 months after the application in Liechtenstein.
Although Apple just demoed the headset to the board a few weeks ago (a key step before the final launch), industry insiders believe that the device will not necessarily be officially unveiled at WWDC. But Apple is likely to reveal many new details at this meeting, and the product may not be available until next year, and the United States may be the first to go on sale.
This is because Apple’s headset project is not just a device and its accompanying operating system, but a whole new set of VR and AR applications and experiences, which will not only use input paradigms never seen before in Apple products, but will also allow third parties to offer entirely new platforms.
There has been a marked increase in work on the operating system and its accompanying developer framework in recent months. Industry insiders are closely watching Apple’s next updates to Metal, Reality Composer, and various video encodings. It’s no coincidence that recent updates to Final Cut Pro and Logic Pro also added support for virtual reality video and spatial audio, respectively.
As part of the headset development framework, Apple also plans to automatically embed elements such as body tracking, hand tracking, gestures, typing gestures, and the Siri interface into third-party apps—just as it automatically integrates iPhone elements such as keyboards into iOS apps.
Apple is also working on a new version of SwiftUI specifically for AR and VR apps. The system is expected to work closely with RealityKit and Metal. Apple is also designing a new development environment for the Mac, allowing developers to simulate the effects of the headset and related applications before officially getting the headset.
Apple’s title operating system was originally a fork of iOS and tvOS, and Apple has been exploring a feature it hopes will help developers turn iPad and Apple TV apps into headset apps—similar to using the Catalyst framework to turn iPad apps into Mac applications.
While third-party apps are a key element of the project, Apple is also planning a range of its own apps, including a VR version of FaceTime that scans faces and replaces them with emojis in action. Apps such as maps, notes, and calendars will also be available in virtual reality. Apple is also exploring using headsets to extend the Mac display for 3D effects.
The company is also developing 3D content using its entertainment division and its acquisition of NextVR. Users will most likely end up seeing virtual reality versions of Apple TV + shows and Fitness + Fitness. It’s no coincidence that Apple’s increased investment in sports is a combination that is expected to be very good.
Taken together, the market’s expectations for Apple’s headset and the future potential of the device are likely to prompt Apple to talk about the product at this year’s WWDC–although it may not be released on the spot.